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Ymir, Father of the Frost Giants, is a guardian of the Norse pantheon in Smite.

Lore Edit

As far as it is known, Ymir has long been dead.

In Midgard, in the North, it is believed that Ymir’s skull is the sky, his flesh the earth, and his blood the sea. Though, these claims could merely be the boasting of proud Odin and his brothers, who take credit for slaying the first jotunn and fashioning the earth from his body parts.

At the beginning of time, the Realm of Fire, Muspell, and the Realm of Ice, Niflheim met at the place called Ginnungagap; the void of space. Steam rose and froze again, and from that primordial mixture, Ymir, King of the Frost Giants took shape. From his body dripped other beings that would become the ancestors of Gods, Men, Dwarves, and of course, Giants. Even the mighty Odin must claim Ymir as his grandfather. Yet Ymir, like all giants, was an evil creature and led his Giant brethren against the Gods. After ages of warfare, Odin and his brothers slew the Giant-King and forged the world from his remains.

Yet there are other whispers. Rumors that Ymir, though not a God, was still a Primeval Being, and as such cannot truly be destroyed. Perhaps he only lies dormant in Niflheim, the realm of ice, eager to return and wreak vengeance upon Odin in his kin.

AbilitiesEdit

Ymir passive Frostbite
All of Ymir's abilities that affect enemies apply a debuff to the enemy called Frostbite. All of Ymir's basic melee strikes against a target afflicted by Frostbite do 100% more damage.
Frostbite Damage Bonus: 100%
Affects: Self
Ability: Buff
Ymir 1 Ice Wall
Ymir summons a wall of ice out of the ground that blocks player movement.
Lifetime: 2/3/4/5/6s
Affects: All
Cost: 60/65/70/75/80
Ability: Ground Target
Cooldown: 14s
Ymir 2 Glacial Strike
Ymir smashes his club, doing damage to all enemies in front of him and slowing them. Applies Frostbite.
Damage: 90/160/230/300/370 (+70% of your magical power)
Ability: Line
Damage: Magical
Cost: 55/60/65/70/75
Slow: 35%
Slow Duration: 4s
Affects: Enemy
Cooldown: 8s
Ymir 3 Frost Breath
Ymir uses his breath to freeze enemies in blocks of ice, doing damage and stunning them. Applies Frostbite.
Damage: 50/90/130/170/210 (+50% of your magical power)
Affects: Enemy
Cooldown: 18s
Cost: 60/65/70/75/80
Stun: 1.25/1.5/1.75/2/2.25s
Ability: Cone
Damage: Magical
Ymir 4 Shards of Ice
Ymir begins to freeze the air around him, causing shards of ice to grow on his back and slowing enemies. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do damage to all enemies in his range. Applies Frostbite. Cancelling the ability decreases the damage.
Damage: 500/650/800/950/1100 (+150% of your magical power)
Affects: Enemy
Radius: 35
Cost: 80/90/100/110/120
Slow: 30%
Ability: Area
Damage: Magical
Cooldown: 90/85/80/75/70s

Skins Edit

Skins marked exclusive can only be obtained from special events and/or chests. Skins marked limited are/were only available for a limited time, and are not going to be available ever again.

Old Cards Edit

Concepts/Models Edit

TipsEdit

For tips on Ymir, see Ymir/Tips

General

  • As Ymir, don't expect to get many kills. You will usually get assists from your high crowd control. Don't chase after kills, as you will just be wasting your own and your teammate's efforts. Your best option is to play as a supportive tank.

Ice Wall

  • Ymir's Ice Wall is a very useful part of his abilities, it pairs well with his abilities very well. For example, you can project a wall in front of fleeing targets, allowing for your teammates to kill them.
  • Ice Wall can also save Ymir from life threatening situations. Imagine being chased by a mob of enemies, desperately spamming their ultimates to kill you. One little Ice Wall can block pretty much all of their attacks, and have them raging like crazy. Additionally, you can protect allies with his Ice Wall. Just make sure that you don't screw up your ally's attacks, though, because that would be bad.

Glacial Strike

  • This can be used to clear a whole wave of enemy minions, or severely damage a foe.

Frost Breath

  • Try pairing this with Shards of Ice, as the ~2 second stun at higher levels can hinder enemies from escaping in time, and possibly secure a couple of kills.

Shards of Ice

  • Be careful of where you activate this ability; it can make you an atomic bomb, or render you to become a sitting duck.

Videos Edit

Patch changes Edit

  • IconSmite (Patch 3.21Note: Baron Frostchild skin added.
  • IconSmite (Patch Season 3Note: Fixed an issue where he would T-Pose on death.
  • IconSmite (Patch 2.21Note: Ymir’s footsteps have been redone on all Ymir skins.

External links Edit

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