Towers are the first line of defense you will encounter. Towers can't move and will attack any enemy that enters it's range with powerful attacks. They will always attack the closest enemy, priorizing enemy minions over enemy players unless they attack an ally god or if there are no other targets available, in which case it will begin firing at them. Towers don't stop attacking their targets until they leave it's fire range or until they die. Towers cannot be healed nor repaired, and once they are destroyed they cannot be replaced.