Patch changes Edit
- (Patch 4.18) Note: Decreased Cooldown 16/15/14/13/12s to 12s at all ranks.
|Kuzenbo charges forward, immune to Slows and Roots, damaging Enemy Minions and using his immense strength to push the first Enemy God he hits along with him. Each subsequent God he hits deals damage to both that God and the God Kuzenbo is pushing. Colliding with a wall will also deal damage to the pushed God. Cost: 60/65/70/75/80. Cooldown: 16s.|
Damage per Hit: 80/110/140/170/200 (+35% of your magical power)