Hunter, guardian, destroyer, menace; the Crocodile God, Sobek, swims where the Nile takes him and owes allegiance to no one.
Some say that Sobek was there when only the Dark Waters existed, so he helped create the world. Some say that Sobek made the Nile with his sweat and protects those that travel it if they pay him tribute, otherwise he destroys them. Some say that Sobek ushers the worthy dead down the Nile to the afterlife and aids in their rebirth, restoring sight and strength. Some say he is evil and hateful, ravaging those along the shores and terrorizing villages. Sobek, in truth, is all of these things and none.
Sobek is not a God of good or evil, of benevolence or malice, but a God of solitary neutrality, unless disturbed; a God that tends to his mighty river and performs his responsibilities to passing souls. The rest of the time, he does what he wishes. For his protection to the living and the dead, he is to be worshipped and respected. For his power, ferocity, and ruthlessness, he is to be rightfully feared.
|Sobek charges forward at a frenzied pace. If Sobek hits an enemy, he does damage and throws the enemy behind himself. Sobek is immune to knockups while dashing.|
|Damage: 70/110/150/190/230 (+50% of your magical power)|
|Sobek whips around in a circle, knocking enemies back and doing damage.|
|Damage: 80/125/170/215/260 (+40% of your magical power)|
|Sobek does an axe attack that damages all enemies in front of him and lowers their healing received. In addition, Sobek heals for each enemy hit, up to 3.|
|Damage: 60/100/140/180/220 (+30% of your magical power)|
Heal: 20/30/40/50/60 (+10% of your magical power)
|Healing Reduction: 50%|
Healing Reduction Lifetime: 4s
|Lurking in the Waters|
|Sobek submerges himself, where he regens mana, is immune to crowd control and he slows all enemies. When Sobek emerges, he damages all enemies in the radius. Cancelling the ability decreases the damage.|
|Damage: 350/500/650/800/950 (+80% of your magical power)|
Submerge Mana Regen: 10% per second
|Submerge Slow: 15/20/25/30/35%|
Submerge Lifetime: 4s
|Blessing of the Nile|
|Sobek's basic attacks and abilities that hit an enemy grant him protections for a short time.|
Max Stacks: 3
- Skins marked exclusive can only be obtained from special events and/or chests. Skins marked limited are/were only available for a limited time, and are not going to be available ever again.
Old Cards Edit
As Sobek, pluck fifteen enemy gods with Charge Prey in a single match.
As Sobek, use all four of your abilities to kill an enemy within 10 seconds.
Patch Changes Edit
- (Patch 5.18) Note: Tail Whip Increased Cooldown from 12s to 14s.
- (Patch 5.9) Note: Dragon's Light and Mastery skins added.
- (Patch 4.13) Note: Blessing of the Nile increase Duration of the Protection Buff from 3s → 6s.
- (Patch 3.20) Note: SoaRbek skin added.
- (Patch 3.15) Note: Fixed the High Seas skin missing some VGS audio.
- (Patch 3.13) Note: Land Shark Sobek skin added.