Patch changes Edit
- (Patch 4.13) Note: Now deals its Damage over time. Increased Damage from a flat 60/100/140/180/220 → 15/25/35/45/55 every .5s for 2.5s. Reduced Scaling from a flat 70% → 13% every .5s for 2.5s (total of 65%). Now applies a 15% Slow to marked targets. When Raiju is triggered the Slow and Damage are spread to nearby allies. The Slow is increased by 15% on the marked target for a 30% Slow. Decreased Cost from 70/75/80/85/90 → 60/65/70/75/80. Decreased Cooldown from 18s at all ranks → 15/14/13/12/11.