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Terra 3 Monolith
Terra summons a Standing Stone monolith surging with natural energy. The monolith heals nearby allied gods every .5s. Terra can Shatter this stone with Force of Nature to create a damaging area that lasts 5s.
Ability: Ground Target
Heal Per Tick: 3/6/9/12/15 (+5% of your magical power)
Shatter Damage: 70/100/130/170/200 (+50 of your magical power)
Damage Per Tick: 15/20/25/30/35 (+5% of your magical power)
Radius: 30
Monolith Duration: 10s
Cooldown: 18s
Cost: 60/70/80/90/100

Patch changes Edit

  • IconSmite (Patch 4.25Note: Increased slow from Shattering Monolith from 30% to 40%. Increased slow duration from Shattering Monolith from 1.5s to 2s.
  • IconSmite (Patch 4.18Note: Removed Root from Monolith Shatter. Monolith Shatter now Slows enemies by 30% for 1.5s. Increased Monolith’s hit points from 3 to 5.
  • IconSmite (Patch 4.3Note: Now deals 70/100/130/170/200 (+50 of your Magical Power) immediately when broken by Force of Nature. Reduced the Damage Per Tick from 15/20/25/30/35 → 10/12/14/16/18. Overall, Monolith now deals 20 more Base Damage at all Ranks. Fixed an issue where Monolith could be damaged by Minions or Jungle Monsters.
  • IconSmite (Patch 4.1Note: Decreased Base Healing from 5/10/15/20/25 → 3/6/9/12/15 per tick.
  • IconSmite (Patch 3.21Note: Monolith can now be destroyed by players by using 3 Basic Attacks.
  • IconSmite (Patch 3.18Note: Root duration decreased from 1.5s → 1s.