Terra 1 Force of Nature
Terra gains momentum, causing her to dash forward and deal damage to enemies she passes through. Terra may dash through her own Standing Stones to Shatter them. If she does she may dash one more time within the next 3s.
Ability: Dash
Damage: 60/110/160/210/260 (+30% of your magical power)
Cost: 50
Range: 35
Cooldown: 15s

Patch changes Edit

  • IconSmite (Patch 4.3Note: Monolith now deals 70/100/130/170/200 (+50 of your Magical Power) immediately when broken by Force of Nature. Reduced the Damage Per Tick from 15/20/25/30/35 → 10/12/14/16/18.
  • IconSmite (Patch 4.1Note: Increased Base Damage from 60/100/140/180/220 → 60/110/160/210/260.

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