Patch changes Edit
- (Patch 3.7) Note: Decreased duration from 5s → 4s.; Increased damage per second from 25/28/31/34/37 → 30/35/40/45/50.; Increased magical power scaling from 15% → 20% per tick.; This ability no longer scales off of number of times healed.; Increased additional damage on targets that healed from 20/30/40/50/60 + 10% per stack → 50/100/150/200/250 + 50% flat.; Increased stun on targets that healed from 1s + .5s per stack → 1.5s flat.