FANDOM


Hel1 Decay (Restoration)
Decay (Dark Stance) : Hel fires an orb of decay that deals damage and passes through minions. The orb will explode in a 15 unit radius if it hits a god, a wall, or reaches max range.

Restoration (Light Stance) : Hel fires an orb of restoration that hits gods only. Hitting an enemy god deals damage. Hitting an allied god heals that god and heals Hel on a successful hit.

Light Damage: 70/120/170/220/270 (+50% of your magical power)
Light Self Heal: 60/90/120/150/180 (+30% of your magical power)
Light Ally Heal: 60/90/120/150/180 (+30% of your magical power)
Dark Damage: 70/120/170/220/270 (+50% of your magical power)
Projectile: {{{noted4}}}
Cost: 70/75/80/85/90
Cooldown: 8s

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.